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  請尊重智慧財產權,課程教材不得非法影印。  
  佛光大學
Fo Guang University
教學計畫表 Syllabus
 
 
課程中文名稱
Course Name in Chinese
數位學習與應用
課號
Course Code
CHSS100401
課程英文名稱
Course Name in English
Digital Learning and Applications
學年/學期
Academic Yeas/Semester
114 /1
開課單位/學門別
Department/Academic Discipline
人文暨社會科學學院
學制別
Degree
學院
學分數
Credits
 3    
每週授課時數
Weekly Hours of Instruction
 3   
修別
Type
必修 Required
課/學程別
Program
跨領域Interdisciplinary
課程分流
雙軌學習型
課程內容
Curriculum attribute
■跨領域 ■智慧財產權 ■SDG 1 終結貧窮:消除各地一切形式的貧窮
■自學力 ■永續發展 ■SDG 4 優質教育:確保有教無類、公平以及高品質的教育,及提倡終身學習
■實務 ■一般課程 ■SDG 11 永續城鄉:建構具包容、安全、韌性及永續特質的城市與鄉村
AI暨智慧永續發展
AI暨智慧課程:AI入門課程    永續發展課程: 智慧永續入門課程
16+2課程
教學方法
Instructional Strategies
■講授 ■創新教法(各種改良傳統教學之方式皆包含) ■數位融入課程(包含遠距教學、數位學習平台、zuvio、ppt、數位講桌的設備與功能、其他數位教學輔助軟體等)
授課教師
Instructor
簡文志,張瑋儀,王瑜楨
聯絡方式
wcchien@mail.fgu.edu.tw
03-9871000 #
上課時間/地點
Time of Class/Location of Class
二.5,6,7(324)
先修課程
Prerequisites
課程描述(若為實務型課程需含搭配產業界或非營利組織需求之說明)
Course Description
 
本課程旨在引導人文社會學科的大一學生理解數位學習的基本概念、相關科技與未來發展趨勢。課程將涵蓋數位學習的教育理論、知識管理架構、生成式AI應用、以及資料視覺化的實務技能。學生得以掌握數位學習系統與工具運用的基礎能力,並透過實際操作熟悉各類數位學習平台、軟體與學習環境,發展自我導向學習與教學設計的實作能力。
透過課堂講授、數位工具實作與小組專題,學生將學習如何運用如 Moodle、Zuvio、Google 協作平台、數據視覺化工具、EverCam、開放資料與數位策展平台,以及生成式AI等工具,運用Cospaces設計數位教材與遊戲活動。課程也將探討AI倫理、知識創新、數位學習的社會影響等重要議題,鼓勵學生關注科技與人文之間的對話與責任。
課程目標在於培養學生具備數位時代「學會學習」(learning how to learn)的認知能力,並能將人文知識結合數位技術,有效向外溝通與應用,以高效能進行終身學習。
This course aims to guide freshmen majoring in humanities and social sciences to understand the basic concepts of digital learning, related technologies, and future development trends. The course will cover educational theories of digital learning, knowledge management frameworks, generative AI applications, and practical skills in data visualization. Students can master the basic skills of using digital learning systems and tools, and become familiar with various digital learning platforms, software and learning environments through practical operations, and develop practical skills in self-directed learning and instructional design.
Through classroom lectures, digital tool practices and group projects, students will learn how to use tools such as Moodle, Zuvio, Google Sites, data visualization tools, EverCam, open data and digital curation platforms, and generative AI to use Cospaces to design digital teaching materials and game activities. The course will also explore important issues such as AI ethics, knowledge innovation, and the social impact of digital learning, and encourage students to pay attention to the dialogue and responsibility between technology and humanities.
The course aims to cultivate students' cognitive ability to "learn to learn" in the digital age, and to be able to combine humanities knowledge with digital technology, effectively communicate and apply externally, and carry out lifelong learning with high efficiency.

 
課程目標 (若為實務型課程請具體描述該課程所要培養之實務能力)
Course Objectives
序號目標描述
1建立學生對數位學習基本理論與發展趨勢的理解 To build students’ foundational understanding of digital learning theories and technological developments.
2培養學生運用數位平台與工具(如Moodle、CoSpaces、Google協作平台等)進行學習活動設計的能力 To develop students’ ability to use digital platforms and tools (e.g., Moodle, CoSpaces, Google Workspace) for designing interactive learning activities.
3引導學生運用生成式AI與資料視覺化技術,轉譯人文內容並創作數位教材 To guide students in applying generative AI and data visualization tools to transform humanities content into creative digital learning materials.
4促進學生對數位學習系統與教材進行批判性評估的能力,並理解AI倫理與知識管理的相關議題 To enhance students’ critical evaluation of digital learning systems and content, with awareness of AI ethics and knowledge management.
5培養學生以自我導向學習為核心的數位素養,能在跨域脈絡中表達並分享其人文專業知識 To cultivate digital literacy grounded in self-directed learning, enabling students to express and share their humanities expertise across diverse digital contexts.
授課進度表
Weekly Schedule
週次內容備註
1(1-5週:張瑋儀老師) week1-5 Pro.Chang Wei-yi認識數位學習與數位人文Understanding e-Learning and Digital Humanities.-數位學習(e-Learning)與數位人文(Digital Humanities)的基本概念-The basic concepts of e-Learning and Digital Humanities.-數位工具在人文社會科學中的應用案例-Case studies of the application of digital tools in the humanities and social sciences.-Google 免費認證徽章介紹與註冊流程-An introduction to Google's free certification badges and the registration process. 
2互動簡報製作與思維視覺化
Interactive presentation design and visual thinking.
-將上週學習心得轉化為互動簡報,加入連結、影音、熱點等功能
-Transform last week's learning reflections into an interactive presentation by adding links, multimedia, and hotspots.
-以「我眼中的數位人文」為題製作概念圖
-Create a concept map with the theme "Digital Humanities in My Eyes."
 
3數位畫布與創意學習空間 – Canva 與數位海報設計Digital canvas and creative learning spaces – Canva and digital poster design.-以小組形式設計一張「人文主題」的數位海報-Design a digital poster on a "humanities theme" (e.g., poetic imagery, historical events) in groups.-上傳至班級共用雲端資料夾,進行互評-Upload to the shared class cloud folder for peer review. 
4影片剪輯與數位敘事
Introduction to Video Editing and Digital Storytelling
-拍攝一段 1~2 分鐘的人文短片(可搭配詩詞朗讀、訪談或故事講述)
-Shoot a 1–2-minute humanities-themed short video (you may incorporate poetry recitation, interviews, or storytelling)
-加入字幕、背景音樂與簡單特效
-Add subtitles, background music, and basic visual effects
 
5AI輔助學習與創作 – AI腳本與旁白生成
AI-Assisted Learning and Creativity – AI Script and Voiceover Generation
-將第4週的影片腳本交由 AI 協助整合
-Use AI to help optimize the video script from Week 4
-生成語音旁白,嵌入影片中,完成製作
-Generate a voiceover and embed it into the video
 
6(6-10週:簡文志老師)
數位人文與工具介紹
Introduction to Digital Humanities and Tools
 
7數位心智圖Digital Mind map 
8數位封面與LOGO設計Digital cover and LOGO design 
9影片生成技術
video generation technology
 
10ai聊天指令 ai chat command 
11(11-15週:王瑜楨老師)
教育部數位軟體“Cosapces Edu”3D AR/VR介紹
Introduction to the Ministry of Education's digital software "Cosapces Edu" 3D AR/VR
 
12“Cosapces Edu”程式編輯
"Cosapces Edu" written editor
 
13“Cosapces Edu”架構模組架構介紹
Introduction to the "Cosapces Edu" architecture module
 
14“Cosapces Edu”教學資源素材設定細部分解說明
"Cosapces Edu" teaching resource material setting detailed explanation
 
15“Cosapces Edu”實作
"Cosapces Edu" Implementation
 
16學生作業呈現
Student work presentation
 
17學生作業呈現
Student work presentation
 
18期末作業討論Final Assignment Discussion 
 
學期成績計算及多元評量方式
Grading Policy
項次配分項目/catagory配分比例/Percentage會考測驗/general_test實務操作/accounting_practice專題發表/case_presentation其他/other
1平時成績/Asssignments 30%010%20%出席
2期中考成績/Midterm Exam 30%010%20% 
3期末考成績/Final Exam 30%010%20%作業
4其他/other 10%0010% 
主要參考書目
References

課堂說明

指定閱讀
Required Readings

課堂說明
教師座談/晤談地點與時間
Course Management SystemInstructor' Office and Office hours

張瑋儀老師:
時間:(一)567 (三)567
地點:雲起樓413

簡文志老師:
時間 : 周一56節,週五34節,其他時間請與老師討論預約
地點 : 雲起樓418

王瑜楨老師:
學生請假規則

1. 學生請假悉依本校「學則」及「學生請假辦法」規定辦理。
2. 依本校「學則」第33條,曠課一小時,以缺課二小時論。學生某一科目之缺課總時數達該科全學期授課時數三分之一,經該科教師扣考後,即不准參加該科目之學期各項學習成績考試或評量。
課程平台

http://elearn.fgu.edu.tw