| 1 | 課程簡介與軟體基礎 / Course Intro & Basic UI 介紹軟體介面、視角控制與基本繪圖工具操作。 Introduction to the software interface, viewport navigation, and basic drawing tools. | |
| 2 | 2D圖面學習匯入CAD平面圖,清理圖面並設定基準輔助線。學習匯入CAD平面圖,清理圖面並設定基準輔助線。 Importing 2D CAD floor plans, cleaning up linework, and setting up reference grids. | |
| 3 | 牆體建構與門窗開口 / Walls, Doors, and Windows 從平面推拉建立3D牆體,並預留門窗開口位置。 Extruding 2D plans into 3D walls and creating openings for doors and windows. | |
| 4 | 樓板、階梯與樓梯建立 / Floors, Stairs, and Levels 建立多樓層結構,製作樓板、陽台與垂直動線(梯階)。 Building multi-story structures, creating floors, balconies, and vertical circulation (stairs). | |
| 5 | 屋頂造型與斜面設計 / Roof Design & Geometry 製作平屋頂、斜屋頂及特殊造型屋頂結構。 Modeling flat roofs, pitched roofs, and complex geometric roof structures. | |
| 6 | 立面細部與外牆裝飾 / Facade Details & Cladding 新增外牆材質分割、雨遮、百葉等立面裝飾元素。 Importing or building furniture, sanitary fixtures, and vegetation to establish scale. | |
| 7 | 室內家具與物件匯入 / Interior Components 匯入或自建家具、衛浴與植栽,建立空間比例感。 Importing or building furniture, sanitary fixtures, and vegetation to establish scale. | |
| 8 | AI 輔助設計與提案構想 / AI Concept & Inspiration 學習使用 AI 工具發想建築外觀風格與材質配色。 Using AI tools to brainstorm architectural exterior styles and material color palettes. | |
| 9 | 期中模型整合與調整 / Midterm Model Review 檢查模型結構,修正破面與群組邏輯,確保模型完整度。 Reviewing model structure, fixing geometry issues, and organizing groups/components. | |
| 10 | 貼圖製作與材質對應 / Texturing & Materials 套用真實比例的材質貼圖(木紋、石材、玻璃等)。 Applying scaled material textures (wood, stone, glass, etc.) to the model. | |
| 11 | 環境設定與日光陰影 / Environment & Shadows 設定地理位置、日光角度與環境背景。 Setting geographic location, solar angles, and environmental backgrounds. | |
| 12 | 相機視角與構圖學 / Camera & Composition學習建築攝影視角、一點與兩點透視構圖。Introducing rendering software, setting up basic lighting and atmospheric effects.Understanding architectural photography angles, 1-point and 2-point perspective composition. | |
| 13 | 進階彩現基礎 / (V-Ray/Enscape)Advanced Rendering Basics 介紹渲染軟體環境,設定基本光源與大氣效果。 Introducing rendering software, setting up basic lighting and atmospheric effects. | |
| 14 | 燈光照明與材質反射 / Lighting & Material Reflections 調整室內外人工光源(如嵌燈、投射燈)與玻璃/金屬反射。 Adjusting artificial lighting and fine-tuning material reflections (glass, metal). | |
| 15 | 渲染參數調整與出圖 / Rendering & Output 進行最終渲染參數設定,輸出高解析度建築透視圖。 Configuring final render settings and outputting high-resolution architectural perspectives. | |
| 16 | 動畫漫遊基礎 / Walkthrough Animations 設定動態相機路徑,產出建築動態漫遊影片。 Setting up dynamic camera paths and generating architectural walkthrough videos. | |
| 17 | 作品排版與後製技巧 / Post-Production & Layout 輸出圖紙並於Photoshop進行色彩修飾與細節後製。 Post-processing rendered images in Photoshop for color correction and detail enhancement. | |
| 18 | 期末作品發表與講評 / Final Presentation & Review 學員期末專題發表、作品集展示與綜合講評。 Final project presentations, portfolio displays, and comprehensive instructor reviews. | |